Summer 2017 | VR, Product Design, Prototyping
Designed a VR showroom shopping experience for Google Daydream/Gear VR. This project is under NDA, please contact me if you would like to learn more.
Fall 2016 | User Research, Product Design
Escape Key is a group project I worked on in INFO 3450: Human-Computer Interaction Design. We designed a widget to help empower women and ease their fear of harassment or assault when alone in public spaces. Read the full case study.
Fall 2016 | Product Design, Prototyping
For a design challenge, I created an in-Slack task management feature to bridge the gap that currently exists between task discussion and useful documentation. Read the full case study.
Summer 2016 | Product Design
As my first experience with product design, I worked with the ride-hailing company RedRoute to expand their product through location-based social features. Read the full case study.
Designed interactions, interface, and environment for Wanderlust, a VR travel experience where users can channel-surf through time and space. Won 1st place at HackReality NYC. Case study coming soon.
Look here to see projects from my past life as an architecture major.